XCM - Extreme Card Manipulation

by Dr. C. Matthew McMahon

XCM or ECM (Extreme Card Manipulation) is the most visual branch of live performance with cards which is also called "Flourishing". Flourishes are not “works of magic” in and of themselves, but rather lend a difficulty and dexterity level to any magic routine that is performed. In their present form, playing cards have only been around for about two hundred years, but the techniques that are applied to their handling are ageless. As those techniques are improved and refined, the Master Card Conjurer is able to not only find a selected card hidden in the deck, but so manipulate the cards through artistry that the magic “trick” turns into a “card kata” of sorts (much like the martial artists who know how to wield a sword, but at the same time, can place together a group of movements to demonstrate skill in a given set).

With the rise of 21st century media and the internet, there has never been such an explosion of concentrated interest in the artistic handling of ordinary playing cards. Taking the manipulation of cards to a level that goes beyond “pick a card”, shuffle, cut, and spread, the XCM master demonstrates a keen skillfulness in the art of card conjuring. XCM is now in its most popular phase with the worldwide communication medium of the internet, and the ability to reach across the globe and band conjurers of like-mind together.

XCM “officially” stands for Xtreme Card Manipulation, though the ECM acronym is also used for Extreme Card Manipulation. XCM was first introduced by De’vo Vom Schattenreich and published for the first time in his interview in Genii Magazine in August of 2004. XCM is set within the category of card conjuring, but as a subset of card flourishing. It relies solely on the agility of sleight of hand card manipulation without engaging the spectator in a magic presentation. It does not involve card productions, color changes, back palming, or other “mystery sleights” that are often accompanied by a magician’s patter. Rather, the deck itself is used in an ingenious manner to demonstrate the ability the card conjurer has in “manipulating” the 52 cards as a deck of cards. As a matter of fact, the identities of the cards themselves mean little in XCM. The Ace of Spades, for example, is simply a card that is part of a larger stack of cards. It is the deck as a whole which is broken up into parts and moved with nimbleness that attracts the viewer’s eye.

The reason this art is not called simply called “card conjuring” or “card manipulation” is because of the nature of the act. It takes on the challenge of handling the full deck to move within extreme examples of agility and dexterity in both hands. The term “Xtreme” or “Extreme” does not refer simply to the difficulty of the moves (flipback, birdy fan, card spin, etc.) but to all the aspects of an XCM routine. Now, the card conjurer who takes the independent moves of XCM and incorporates them in his card conjuring routine will benefit himself greatly. The more a magician demonstrates ability in an art form, while at the same time creating card miracles, will be the real card conjurer.

 

© Card Conjurer, Inc. 2006-2007 All Rights Reserved | Sitemap

Dr. C. Matthew McMahon is a member of the following magical fraternities:
International Brotherhood of Magicians | The Society of American Magicians | The International Magician's Society

HOME | Email: swami@cardconjurer.com

History of Card Conjuring Part 1 | History of Card Conjuring Part 2 | Magic Glossary | Magic Trick: Queens Holiday | Magic Trick: Transposition
Real Transported Card | Article: Practice and Planning | Magic Trick: Ashes to Ashes | Blue Gaff Deck | Other Gaff Decks | Ellusionist Gaff Decks
David Blaine Magic | Criss Angel Magic | David Copperfield Magic | Lance Burton Magic | Harry Houdini Magic

Extreme Card Manipulation | XCM | Superhandz | Handlordz | ECM
X-Treme Card Manipulation

International Brotherhood of Magicians | The Society of American Magicians